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"Scenic water stretches and skyward spangles decorate idyllic countryside villages and moody, rain-drizzled night scenes. This is another one of those games I've flicked through the screenshots as if it were a global travel book outlining places you should visit before you die." - Chris Priestman, Indie Statik
"The game's sound design is the strongest facilitator of Anodyne's sense of dread and unease; the ambience and music give off an air of suspicion and danger, with ugly chords and disquieting, unnatural-sounding synthetic pings. It all adds up to a game where you're not sure who to trust, and you can't be sure of what's real." - Sam Prell, Penny Arcade Report
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