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You aren't a soldier. You are a weapon.
A paramilitary force infiltrates a multi billion dollar aerospace compound taking hostages, but issuing no demands. The government responds by sending in its best special operations teams, only to have them obliterated. Live footage of the massacre is cut short by an unexpected wave of destruction that leaves military leaders stunned and in disbelief.
With U.S. Special Forces in over their heads, the Commander in Chief turns to his final option: you. You've been trained to handle the inexplicable, armed with experimental high tech weaponry, and given full executive authority to end the crisis by any means necessary.
F.E.A.R. (First Encounter Assault Recon) is an intense combat experience with rich atmosphere and a deeply intense paranormal storyline presented entirely in first person. Be the hero in your own spine-tingling epic of action, tension, and terror
and discover the true meaning of F.E.A.R.
An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. A Special Forces team is sent in by the government to contain the situation, but contact is severed as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart before they can even react.
In light of the desperate situation the F.E.A.R. team is assembled. As part of this elite classified strike team created to deal with the most unusual and shocking of threats your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.
Features: Hyper-stylized combat for breathtaking cinematic quality action Gripping supernatural storyline for spine-tingling intensity of play Multi-player action with multiple gameplay modes and all single player capabilities Advanced graphics and physics for visceral movie-like experience Enemies with special abilities and A.I. so intuitive its like battling living, breathing players
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