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AI-related bug fixes.
The bug causing disappearing personality dialogs in the Chase & Chet - Wagner conversations has been fixed.
Miscellaneous fixes for a Sarif conversation when using pheromones.
Texture issues in Sarif HQ, Detroit, Hengsha and TYM have been fixed.
Texture tiling issues in Adam's apartment and other parts of Detroit have been fixed.
Issues relating to sounds becoming 'stuck' have been fixed.
A bug that could cause music to not play during the "walk and talk" intro sequence has been fixed.
Audio glitches between level loads have been fixed.
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